
Digital Product License & Intellectual Property Agreement
For ProfKen.US
Owned by EKN LINKS LLC
IMPORTANT NOTICE: By purchasing, downloading, accessing, or using any digital product, course, AI prompt, template, framework, workbook, video, coaching material, or educational resource provided by EKN LINKS LLC or ProfKen.US, you agree to be legally bound by this Agreement.
Simply put: You are purchasing a license to use these materials—not ownership. You may use them to learn, improve your business, and create your own work. You may not copy, resell, redistribute, share, upload, or build competing products from the Company's proprietary prompts, frameworks, courses, or educational materials.
In simple terms: When you use our prompts, frameworks, and courses, you own what you create—your marketing campaigns, business plans, emails, websites, presentations, and other original work. We own the prompts, frameworks, methodologies, educational systems, and digital products that helped you create them. You are buying a license to use our intellectual property—not ownership of it.
ARTICLE 1
1.1 Purpose
This Digital Product License & Intellectual Property Agreement ("Agreement") governs the purchase, download, access, licensing, and permitted use of all digital products, educational materials, artificial intelligence resources, proprietary methodologies, and related intellectual property made available by EKN LINKS LLC, doing business as ProfKen.US ("Company," "we," "our," or "us").
The purpose of this Agreement is to clearly define the rights granted to customers while protecting the Company's intellectual property, proprietary educational systems, prompt engineering methodologies, artificial intelligence assets, digital products, and confidential business information.
This Agreement is intended to promote lawful educational use while preventing unauthorized copying, redistribution, commercialization, reverse engineering, AI training, competitive use, and other activities that could impair the value of the Company's intellectual property.
1.2 Acceptance of Agreement
By purchasing, downloading, accessing, enrolling in, subscribing to, viewing, receiving, or otherwise using any Company Digital Product, you acknowledge that:
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You have read this Agreement.
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You understand this Agreement.
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You agree to be legally bound by this Agreement.
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You are at least eighteen (18) years of age or possess legal authority to enter into binding contracts.
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You have authority to bind any business or organization on whose behalf you are acting.
If you do not agree to every provision contained herein, you must immediately discontinue use of all Company Digital Products.
Continued use constitutes acceptance of this Agreement.
1.3 Definitions
For purposes of this Agreement, the following definitions apply.
Company
"EKN LINKS LLC," including ProfKen.US, affiliated websites, educational platforms, memberships, online stores, instructors, employees, contractors, representatives, successors, and assigns.
Digital Product
Any electronic product distributed by the Company including but not limited to:
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AI prompts
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Prompt libraries
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Worksheets
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Templates
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Checklists
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PDFs
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eBooks
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Videos
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Audio recordings
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Slide presentations
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Courses
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Membership resources
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Certifications
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Downloads
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Spreadsheets
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Business systems
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Research reports
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AI tools
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GPT instructions
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Frameworks
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Educational resources
Licensed User
The individual or organization that lawfully purchases or receives a license from the Company.
License
The limited rights granted under this Agreement.
A License is not ownership.
Intellectual Property
All copyrights, trademarks, trade secrets, patents, proprietary know-how, educational methodologies, prompt engineering systems, AI frameworks, business processes, branding, and related intellectual property owned or controlled by the Company.
Protected AI Materials
The Company's proprietary AI prompts, frameworks, prompt engineering systems, educational methodologies, AI workflows, prompt libraries, templates, business systems, and related materials.
Prompt Library
Any organized collection of prompts, prompt templates, prompt workflows, prompt systems, or prompt engineering methodologies created or licensed by the Company.
Commercial Use
Use of outputs generated through lawful use of Company materials within the Licensee's own business operations, subject to the restrictions contained in this Agreement.
Commercial Use does not include redistribution of Company intellectual property.
User Content
Content submitted by Licensee during the use of Company products.
AI Platform
Any artificial intelligence system including:
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ChatGPT
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Claude
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Gemini
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Microsoft Copilot
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Perplexity
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Grok
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Hugging Face
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Open-source LLMs
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Future AI technologies
1.4 Scope
This Agreement applies to every Digital Product distributed by the Company regardless of delivery method.
Covered products include:
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Courses
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Prompt libraries
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AI frameworks
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Videos
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Workbooks
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Certifications
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Memberships
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Downloads
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Templates
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Worksheets
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PDFs
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Books
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Coaching resources
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Slide presentations
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Business systems
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AI Prompt Stack™
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PROF Framework™
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Future digital products
This Agreement also applies to updates, revisions, supplemental materials, bonus content, and replacement versions.
If another written agreement specifically governs a particular product or enterprise license, that agreement shall control to the extent of any conflict.
1.5 License Overview
Subject to compliance with this Agreement, the Company grants Licensee a limited, revocable, non-exclusive, non-transferable, non-sublicensable license to access and use licensed Digital Products solely for the purposes expressly permitted under this Agreement.
The License does not transfer ownership of:
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Copyright
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Trademark rights
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Trade secrets
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Proprietary AI prompts
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Educational systems
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Prompt engineering methodologies
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Business frameworks
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Research
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Teaching methods
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Digital products
The Company retains all rights not expressly granted.
ARTICLE 2
INTELLECTUAL PROPERTY
2.1 Ownership of Intellectual Property
All Digital Products, educational content, AI resources, methodologies, frameworks, software, prompts, research, branding, and related materials remain the exclusive property of EKN LINKS LLC or its licensors.
Nothing in this Agreement transfers ownership of any intellectual property to the Licensee.
2.2 Protected Educational Content
The Company's educational content includes, without limitation:
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Courses
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Workbooks
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Lesson plans
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Exercises
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Certifications
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Coaching materials
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Live presentations
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Webinars
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Videos
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Assessments
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Worksheets
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Books
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Research papers
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Slide decks
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Digital downloads
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Educational systems
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Teaching methodologies
All educational content is protected under applicable intellectual property laws.
2.3 Protected AI Materials
Protected AI Materials include:
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AI prompts
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Prompt templates
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Prompt libraries
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Prompt engineering systems
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AI workflows
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AI business systems
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AI marketing systems
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AI consulting systems
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AI educational frameworks
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AI automation methodologies
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Custom GPT instructions
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Prompt Stack™
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Future AI products
These materials are proprietary trade secrets and copyrighted works.
2.4 Prompt Stack™ Protection
The PROF Prompt Stack™, Prompt Stack™ methodologies, and related instructional systems constitute proprietary educational methodologies developed by the Company.
No ownership rights are transferred to Licensee.
Licensee may use these methodologies only as expressly permitted by this Agreement.
2.5 PROF Framework™ Protection
The PROF Framework™, including all instructional models, workflows, educational processes, prompt engineering techniques, implementation strategies, templates, and related documentation, is proprietary intellectual property of the Company.
Unauthorized reproduction, adaptation, commercialization, or redistribution is prohibited.
2.6 Protected Digital Assets
The following materials are expressly protected under this Agreement:
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AI Prompt Libraries
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Worksheets
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Templates
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Courses
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Videos
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PDFs
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Downloads
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Coaching materials
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Live presentations
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Slide decks
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Books
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Workbooks
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Checklists
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Research reports
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Business frameworks
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AI systems
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Teaching methods
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Proprietary methodologies
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Marketing systems
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Educational exercises
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Certification materials
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Assessments
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Graphics
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Logos
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Website content
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Software tools
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Source files
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Future educational products
Protection applies regardless of format, delivery method, or technology used to access the content.
2.7 Copyright
All original content created by the Company is protected under United States and international copyright laws.
Unauthorized copying, reproduction, public display, distribution, modification, or creation of derivative works is prohibited except as expressly authorized in writing.
2.8 Trademarks
All Company names, logos, slogans, product names, service names, and branding—including ProfKen.US, PROF Prompt Stack™, and PROF Framework™ (whether registered or used as common law marks)—are the exclusive property of EKN LINKS LLC or its licensors. No license to use these marks is granted except as expressly provided in writing.
2.9 Trade Secrets and Confidential Information
Certain methodologies, workflows, prompt engineering techniques, business systems, research, and educational strategies constitute confidential and proprietary information. Licensees agree to use reasonable care to protect this information from unauthorized disclosure and not to use it beyond the scope of the license granted herein.
2.10 Reservation of Rights
Except for the limited rights expressly granted in this Agreement, all rights, title, and interest in the Digital Products and Intellectual Property are reserved by EKN LINKS LLC.
No rights are granted by implication, estoppel, or otherwise.
ARTICLE 3
LICENSE GRANT
3.1 Limited License
Subject to Licensee's continued compliance with this Agreement and payment of all applicable fees, EKN LINKS LLC ("Company") grants Licensee a limited, revocable, non-exclusive, non-transferable, non-sublicensable license to access and use the licensed Digital Products solely for the purposes expressly permitted under this Agreement.
This License grants a right to use the Digital Products; it does not transfer ownership of any intellectual property.
All rights not expressly granted are reserved by the Company.
3.2 Permitted Personal and Internal Business Use
Subject to this Agreement, Licensee may use the Digital Products for the Licensee's own personal education, professional development, and internal business operations.
Permitted uses include:
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Learning prompt engineering techniques
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Improving business processes
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Increasing personal productivity
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Conducting research
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Developing business strategies
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Improving marketing efforts
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Creating original business content
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Supporting internal business operations
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Building internal documentation
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Developing presentations
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Creating reports
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Drafting proposals
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Creating business plans
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Improving workflows
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Enhancing customer communications
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Developing internal training materials for the Licensee's own employees, where permitted under the applicable license
3.3 Commercial Use of Outputs
The Company expressly authorizes Licensee to use the outputs created through lawful use of the Digital Products in Licensee's own business.
Examples include:
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Marketing materials
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Advertising copy
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Website content
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Social media posts
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Blog articles
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Emails
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Product descriptions
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Sales presentations
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Business proposals
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Training documents
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Internal policies
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Customer communications
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Educational materials created for Licensee's own organization
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Business reports
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Research summaries
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Creative works
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AI-generated content
Ownership of these outputs remains subject to applicable law and any third-party AI platform terms, but the Company claims no ownership in Licensee's original business outputs generated through authorized use of the licensed materials.
3.4 Customization
Licensee may modify or customize licensed materials solely for the Licensee's own personal or internal business use.
Customization does not create ownership of the underlying Company intellectual property.
Modified materials remain subject to this Agreement.
3.5 Internal Business Distribution
Unless prohibited by the purchased license tier, Licensee may share outputs generated from the Digital Products internally within Licensee's own organization solely for legitimate business purposes.
This permission does not authorize distribution of the Company's proprietary prompts, templates, frameworks, or educational materials themselves.
3.6 Educational Learning
Licensee is encouraged to:
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Learn from the educational materials
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Apply acquired knowledge
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Develop personal skills
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Improve business operations
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Increase productivity
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Expand AI expertise
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Build lawful commercial businesses
Knowledge gained through the educational experience belongs to the learner.
The Company's proprietary educational materials remain protected intellectual property.
3.7 No Transfer of Ownership
Nothing in this Agreement transfers ownership of:
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Prompt libraries
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AI frameworks
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Educational systems
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Courses
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Videos
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Worksheets
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Templates
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Teaching methodologies
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Branding
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Copyright
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Trade secrets
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Trademarks
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Business systems
to Licensee.
3.8 License Duration
Unless earlier terminated under this Agreement, the License continues for the period specified at purchase.
Certain products may include lifetime access, subscription access, annual licenses, or other licensing terms described at the time of purchase.
3.9 Reservation of Rights
All rights not expressly granted remain exclusively reserved by EKN LINKS LLC.
ARTICLE 4
LICENSE RESTRICTIONS
4.1 General Restriction
Except as expressly authorized in writing by the Company, Licensee shall not, directly or indirectly, engage in any activity prohibited by this Article.
The restrictions contained herein are material conditions of the License.
Violation may result in immediate termination of the License without refund.
4.2 No Resale
Licensee shall not:
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Sell
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Resell
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Auction
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Trade
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Lease
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Rent
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Assign
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Transfer
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Commercialize
any Company Digital Product.
4.3 No Redistribution
Licensee shall not redistribute Company materials through any medium including:
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Email
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Cloud storage
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USB drives
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File-sharing services
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Websites
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Memberships
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Online communities
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Learning portals
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Download libraries
4.4 No Copying
Licensee shall not reproduce Company materials except as reasonably necessary for authorized personal use.
Mass copying is prohibited.
4.5 No Sharing
Licensee shall not share:
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Login credentials
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Prompt libraries
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Worksheets
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Templates
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PDFs
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Videos
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Course files
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Downloadable materials with any unauthorized person.
4.6 No Uploading
Company materials shall not be uploaded to:
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Public websites
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File-sharing platforms
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AI repositories
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Prompt marketplaces
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Cloud drives intended for public access
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Forums
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Communities
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Membership sites
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Public repositories
4.7 No Prompt Marketplaces
Licensee shall not publish Company prompts on:
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PromptBase
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FlowGPT
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PromptHero
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GitHub
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Hugging Face
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Future prompt marketplaces or similar services.
4.8 No Prompt Memberships
Company prompts may not be included within:
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Membership websites
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Paid communities
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Subscription services
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Coaching memberships
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Educational memberships
4.9 No Prompt Bundles
Licensee shall not bundle Company prompts with:
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Courses
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Templates
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AI tools
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Consulting packages
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Books
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Downloads
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Memberships
4.10 No Derivative Prompt Collections
Licensee shall not create derivative prompt libraries substantially based upon Company materials.
Minor wording changes do not create new ownership rights.
4.11 No AI Model Training
Company materials shall not be used to:
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Train AI
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Fine-tune LLMs
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Improve machine learning models
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Create embeddings for commercial datasets
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Build RAG systems for distribution
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Benchmark AI
4.12 No Automated Collection
Licensee shall not use:
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Bots
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Crawlers
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Scrapers
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Browser automation
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Data mining
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AI harvesting tools
to collect Company materials.
4.13 No Reverse Engineering
Licensee shall not reverse engineer, deconstruct, analyze, or recreate Company prompt methodologies, frameworks, business systems, or educational structures for competitive purposes.
4.14 No GPT Duplication
Licensee shall not create custom GPTs, AI assistants, AI agents, or similar systems that substantially reproduce or expose Company prompts, methodologies, or proprietary educational content for distribution to third parties.
Private internal use consistent with the licensed user's rights may be permitted, provided it does not circumvent this Agreement or enable unauthorized access by others.
4.15 No White Labeling
Company materials may not be rebranded, relabeled, or presented as the Licensee's own intellectual property.
4.16 No Client Licensing
Licensee shall not sublicense, assign, or transfer licensed Digital Products to clients, customers, students, or third parties unless expressly authorized under a separate written enterprise or reseller agreement.
4.17 No Embedding into Software or SaaS
Licensee shall not incorporate Company prompts, frameworks, or protected content into software, applications, APIs, SaaS platforms, browser extensions, automation tools, or other commercial technology products for distribution or use by third parties without prior written authorization.
4.18 No Educational Redistribution
Except as expressly permitted under a separate institutional license, Licensee shall not redistribute Company materials:
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In classrooms
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Through universities
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During workshops
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In agency training
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Through consulting engagements
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In certification programs
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In coaching programs
This restriction applies whether free or paid.
4.19 No Publishing
Company materials shall not be published:
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In books
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eBooks
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Articles
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Blogs
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Websites
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Newsletters
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Online courses
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Video courses
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Podcasts
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YouTube
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Social media
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AI-generated publications without prior written permission.
Quoting brief excerpts for commentary, review, criticism, teaching, or other uses permitted under applicable copyright law may be allowed where legally applicable.
4.20 No Competitive Products
Licensee shall not use the Company's proprietary Digital Products to create or substantially develop competing:
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AI courses
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Prompt libraries
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AI certifications
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AI memberships
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AI coaching businesses
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AI consulting frameworks
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Prompt engineering systems
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Educational platforms
Nothing in this section prohibits Licensee from using general knowledge, skills, experience, or ideas learned through the educational experience to operate an independent business, provided the Licensee does not reproduce, distribute, or commercialize the Company's protected intellectual property.
ARTICLE 5
AI-SPECIFIC LICENSE RESTRICTIONS
5.1 Purpose
The Company's Digital Products include proprietary artificial intelligence methodologies, prompt engineering systems, prompt libraries, educational frameworks, workflows, templates, business systems, and related intellectual property (collectively, the "Protected AI Materials").
Because these materials are specifically designed for use with artificial intelligence technologies, additional restrictions apply beyond those contained elsewhere in this Agreement.
The purpose of this Article is to preserve the value of the Company's proprietary intellectual property while permitting Licensees to lawfully use AI-generated outputs for their own personal and internal business purposes.
5.2 AI Training Prohibited
Except pursuant to a separate written enterprise license expressly authorizing such use, Licensee shall not use any Protected AI Materials to train, improve, optimize, develop, evaluate, or otherwise enhance any artificial intelligence technology.
Prohibited activities include, but are not limited to:
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Training AI models
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Fine-tuning large language models (LLMs)
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Reinforcement learning
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Supervised learning
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Unsupervised learning
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Transfer learning
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Retrieval model training
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AI evaluation datasets
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Benchmark testing
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Prompt optimization for commercial AI
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Machine learning development
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Neural network training
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Foundation model development
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AI inference optimization
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Commercial embeddings
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Vector database training
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Retrieval-Augmented Generation (RAG) knowledge bases for distribution
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AI benchmarking datasets
This prohibition applies whether training occurs directly or indirectly.
5.3 AI Benchmarking Prohibited
Licensee shall not use Protected AI Materials for the purpose of:
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Evaluating AI models
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Comparing AI systems
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Benchmarking model performance
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Measuring prompt effectiveness for publication
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Developing commercial AI evaluation tools
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Publishing benchmark datasets
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Creating prompt scoring systems
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Competitive AI testing
without prior written authorization from the Company.
5.4 Uploading to AI Platforms
Except as expressly authorized by this Agreement or a separate written license, Licensee shall not upload, publish, import, synchronize, embed, distribute, or otherwise make available the Protected AI Materials within any publicly accessible or commercially distributed artificial intelligence platform.
Examples include, but are not limited to:
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Public custom GPTs
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ChatGPT GPT Store
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Claude Projects intended for public sharing
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Gemini Gems
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Microsoft Copilot Agents
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Perplexity Spaces
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Poe Bots
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Hugging Face
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GitHub repositories
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PromptBase
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FlowGPT
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PromptHero
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LangChain Hub
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CrewAI libraries
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Open-source prompt repositories
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Public vector databases
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AI marketplaces
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AI prompt exchanges
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AI workflow marketplaces
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Future AI platforms offering similar functionality
The examples above are illustrative only and do not limit the scope of this restriction.
5.5 Internal AI Use
Subject to all other provisions of this Agreement, Licensee may privately use the Protected AI Materials with commercially available AI tools for Licensee's own internal business or personal purposes.
Examples include:
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Creating marketing content
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Drafting business documents
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Conducting research
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Writing emails
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Developing presentations
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Creating business strategies
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Producing reports
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Improving workflows
provided that such use does not:
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redistribute the Protected AI Materials,
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expose them to unauthorized users,
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violate this Agreement, or
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enable third parties to access or reproduce the Company's proprietary content.
5.6 AI Agents and Automation
Licensee shall not build, publish, distribute, license, or commercially deploy AI agents, autonomous systems, custom GPTs, digital assistants, copilots, or automation tools that substantially incorporate the Company's Protected AI Materials.
Private internal automation solely for the Licensee's own organization may be permitted if it remains inaccessible to third parties and otherwise complies with this Agreement.
5.7 AI Prompt Extraction
Licensee shall not intentionally attempt to:
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extract prompt libraries,
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reconstruct prompt methodologies,
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harvest prompts,
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scrape prompt databases,
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reverse engineer prompt sequences,
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analyze prompt structures for redistribution,
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create prompt datasets,
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compile prompt repositories,
or otherwise reproduce the Company's proprietary prompt engineering systems.
5.8 AI Dataset Creation
Protected AI Materials shall not be used to create:
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commercial datasets,
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prompt datasets,
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AI training datasets,
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evaluation datasets,
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synthetic data libraries,
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prompt corpora,
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retrieval databases for third-party distribution,
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machine learning datasets,
without prior written authorization.
5.9 Future AI Technologies
The restrictions contained in this Article apply equally to future artificial intelligence technologies regardless of:
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platform,
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vendor,
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deployment model,
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hosting method,
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architecture,
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licensing model, or
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technological advancements.
The Company's rights are intended to apply to future technologies that perform functions substantially similar to those existing on the Effective Date of this Agreement.
5.10 Enterprise Licensing
Organizations seeking to use Protected AI Materials for:
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internal AI development,
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enterprise deployment,
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research,
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custom implementations,
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AI platform integration,
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educational licensing,
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commercial partnerships,
must obtain a separate written enterprise license executed by the Company.
No implied license exists.
ARTICLE 6
OWNERSHIP OF INTELLECTUAL PROPERTY AND AI OUTPUTS
6.1 Company Ownership
The Company retains all right, title, and interest in and to the Protected AI Materials, including all related intellectual property rights.
Ownership includes, but is not limited to:
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AI prompts
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Prompt libraries
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Prompt engineering methodologies
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Prompt Stack™
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PROF Framework™
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Educational systems
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Templates
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Worksheets
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Videos
-
Courses
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Books
-
Workbooks
-
Presentations
-
Certifications
-
Research
-
Business methodologies
-
AI workflows
-
Teaching methods
-
Graphics
-
Logos
-
Branding
-
Software
-
Documentation
-
Future improvements
Nothing in this Agreement transfers ownership of any Company intellectual property to Licensee.
6.2 Ownership of User Inputs
Licensee retains ownership of the original information, prompts, questions, documents, business information, and other materials that Licensee independently creates and submits while using the Company's Digital Products.
By submitting such materials, Licensee grants the Company only those limited rights reasonably necessary to provide the Services, unless otherwise agreed in writing.
6.3 Ownership of AI Outputs
Subject to applicable law and the terms governing any third-party AI platform used by the Licensee, the Company does not claim ownership of the original outputs generated by the Licensee through authorized use of the Digital Products.
Accordingly, Licensee generally owns or may use, as permitted by applicable law and third-party platform terms, the original business documents, marketing materials, reports, presentations, articles, graphics, strategies, or other outputs independently created through lawful use of the Company's educational materials.
6.4 Important Distinction
For the avoidance of doubt:
Licensee owns the work they create.
The Company owns the system that taught them how to create it.
Examples:
Licensee Owns
Company Owns
Marketing plan created using the prompts
The proprietary prompts
Business proposal generated by AI
Prompt Stack™ methodology
Email written with the framework
PROF Framework™
Blog article produced by AI
Prompt engineering system
Sales presentation
Worksheets and templates
Website copy
Educational course materials
Social media posts
AI prompt libraries
Advertising copy
Digital products and teaching methodologies
6.5 No Implied Assignment
The purchase or use of any Digital Product shall not be interpreted as:
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an assignment,
-
a transfer,
-
an exclusive license,
-
a perpetual ownership interest,
-
or any other conveyance
of the Company's intellectual property.
Only the limited license expressly granted in this Agreement applies.
6.6 Reservation of Rights
Except for the limited rights expressly granted herein, all intellectual property rights remain exclusively owned by EKN LINKS LLC.
The Company reserves all rights not expressly granted, including future rights arising under new technologies, artificial intelligence developments, or changes in intellectual property law.
6.7 Survival
The ownership provisions contained in this Article survive the expiration, termination, cancellation, or completion of this Agreement and remain enforceable for as long as the applicable intellectual property rights exist.
ARTICLE 7
COMMERCIAL USE OF LICENSED MATERIALS
7.1 Purpose
The Company encourages Licensees to use the knowledge, skills, and outputs generated through lawful use of the Digital Products to improve their businesses, careers, organizations, and professional services.
This Article clarifies the commercial rights granted to Licensees while protecting the Company's proprietary intellectual property.
7.2 Permitted Commercial Use
Subject to compliance with this Agreement, Licensee may use the Digital Products to create original work for lawful commercial purposes.
Permitted commercial uses include, but are not limited to:
-
Starting or growing a business
-
Operating a consulting practice
-
Developing marketing campaigns
-
Creating websites
-
Writing website content
-
Producing blog articles
-
Writing books or eBooks
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Preparing newsletters
-
Creating social media content
-
Producing podcasts
-
Developing presentations
-
Writing proposals
-
Creating sales materials
-
Preparing business plans
-
Producing internal training materials
-
Creating customer communications
-
Designing marketing strategies
-
Developing advertising campaigns
-
Conducting market research
-
Creating product descriptions
-
Building eCommerce stores
-
Preparing grant applications
-
Drafting business documentation
-
Developing educational content for the Licensee's own organization
-
Selling the Licensee's own products or services
7.3 Commercial Use of AI Outputs
Licensee may commercially use original outputs generated through the lawful use of the Company's Digital Products, including AI-assisted outputs.
Examples include:
-
Marketing campaigns
-
Sales copy
-
Business plans
-
Articles
-
Website copy
-
Email campaigns
-
Advertising
-
Product descriptions
-
White papers
-
Case studies
-
Research summaries
-
Customer proposals
-
Presentations
-
Reports
-
Social media content
-
Training documents
-
Standard operating procedures
-
Creative works
-
Educational materials created independently by the Licensee
The Company makes no claim of ownership over these original outputs, subject to applicable law and the terms governing any third-party AI platform used to generate them.
7.4 Original Works
Licensee retains ownership of original works independently created through the authorized use of the Company's educational materials.
However, ownership of the underlying Protected AI Materials, prompts, methodologies, templates, frameworks, and Digital Products remains exclusively with the Company.
7.5 Commercial Services
Licensee may use knowledge gained through the Company's educational materials to provide professional services, including:
-
Consulting
-
Coaching
-
Marketing services
-
Business strategy
-
Copywriting
-
Website development
-
AI implementation
-
Digital transformation
-
Operational consulting
provided the Licensee does not distribute, reproduce, or otherwise commercialize the Company's proprietary materials.
7.6 No Commercial Distribution of Protected AI Materials
Nothing in this Article authorizes Licensee to sell, license, publish, distribute, or otherwise commercialize the Company's Protected AI Materials.
Examples of prohibited activities include:
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Selling prompt libraries
-
Licensing prompt collections
-
Republishing templates
-
Reselling worksheets
-
Marketing Company frameworks
-
Offering Company prompts as part of another product
-
Creating competing prompt libraries
-
Packaging Company prompts for resale
-
Distributing Company educational systems
-
White-labeling Company Digital Products
Commercial rights granted under this Article apply to the Licensee's original work—not to the Company's intellectual property.
ARTICLE 8
EDUCATIONAL USE
8.1 Purpose
The Company encourages the use of its Digital Products for education, professional development, workforce training, and organizational learning, subject to the licensing terms set forth in this Agreement.
8.2 Personal Learning
Each licensed user may use the Digital Products for personal education, professional development, continuing education, and lifelong learning.
Permitted activities include:
-
Learning AI skills
-
Developing prompt engineering techniques
-
Improving business knowledge
-
Building professional expertise
-
Enhancing productivity
-
Applying concepts within the Licensee's own work
8.3 Internal Company Training
Organizations may use licensed materials for internal employee training only to the extent permitted by the applicable license purchased.
Internal use does not authorize redistribution of Digital Products outside the licensed organization.
8.4 Small Team Licensing
Where a Team License has been purchased, authorized users within the same organization may access the licensed Digital Products in accordance with the user limits specified in the applicable order or subscription.
Sharing access beyond the licensed number of users is prohibited.
8.5 Corporate Licensing
Organizations requiring broader deployment across departments, divisions, or business units must obtain an appropriate Corporate License.
Corporate licenses may provide expanded rights expressly identified in the applicable license agreement.
8.6 University and Educational Institution Licensing
Educational institutions, universities, colleges, schools, nonprofit organizations, and governmental entities seeking to use the Company's Digital Products in classrooms, training programs, or instructional environments must obtain a separate institutional or educational license unless otherwise authorized in writing.
Individual purchases do not authorize classroom-wide distribution.
8.7 Enterprise Licensing
Large organizations requiring deployment across multiple business units, geographic regions, subsidiaries, affiliates, or international operations must obtain an Enterprise License.
Enterprise licenses may include additional rights negotiated in writing.
8.8 Instructor Use
Unless expressly authorized under an educational or enterprise license, instructors, trainers, professors, consultants, coaches, facilitators, and speakers may not reproduce or distribute the Company's Digital Products to participants, students, or clients.
8.9 Educational Integrity
The Company reserves the right to verify compliance with educational licensing terms and may suspend or terminate access in the event of unauthorized educational distribution.
ARTICLE 9
MULTI-USER LICENSING
9.1 License Categories
The Company offers multiple licensing options designed to accommodate different types of users and organizations.
The rights granted under each license are limited to those expressly described in the applicable purchase agreement.
9.2 Single User License
A Single User License permits one individual to access and use the Digital Products for personal and internal business purposes.
The license may not be shared with any other person.
9.3 Team License
A Team License authorizes access by the specific number of users purchased within the same legal organization.
Each authorized user must have their own individual account unless otherwise approved by the Company.
9.4 Corporate License
A Corporate License permits broader internal use by employees of a single legal entity, subject to the user limits and conditions specified in the applicable agreement.
Corporate licenses do not automatically extend to affiliated companies, subsidiaries, contractors, franchisees, or external partners unless expressly stated.
9.5 Enterprise License
Enterprise Licenses are designed for large organizations requiring customized deployment, expanded user rights, dedicated support, negotiated pricing, or specialized implementation.
Enterprise rights are governed by the executed enterprise agreement.
9.6 University and Educational Institution License
Educational licenses authorize approved educational institutions to use the Digital Products in accordance with the specific rights granted in the institutional agreement.
These licenses may include:
-
Faculty use
-
Classroom instruction
-
Student access
-
Learning management system integration
-
Curriculum deployment
only to the extent expressly authorized.
9.7 Agency License
Marketing agencies, consulting firms, creative agencies, and similar organizations may require a separate Agency License if Digital Products will be used by multiple employees or for the benefit of multiple clients.
An individual license does not authorize organization-wide or client-wide use.
9.8 Consultant and Coach License
Consultants, business advisors, executive coaches, trainers, and professional coaches may use knowledge and outputs generated through the Digital Products in providing professional services.
However, they may not distribute, sublicense, resell, or provide the Company's proprietary prompts, templates, frameworks, or Digital Products to clients unless expressly authorized under a separate written license.
9.9 License Upgrades
Licensees may upgrade to a higher-tier license as their needs evolve.
The Company reserves the right to establish eligibility requirements, pricing, and additional terms for upgraded license categories.
9.10 Unauthorized Multi-User Access
Using a lower-tier license to support multiple users beyond the authorized scope constitutes a material breach of this Agreement and may result in:
-
Suspension of access
-
Termination of the license
-
Requirement to purchase the appropriate license
-
Other remedies available under this Agreement or applicable law
ARTICLE 10
ANTI-PIRACY AND CONTENT PROTECTION
10.1 Purpose
The Company's Digital Products represent substantial investments in research, education, software, artificial intelligence methodologies, instructional design, and intellectual property. Unauthorized copying, distribution, or misuse harms the Company, its instructors, customers, and business partners.
This Article establishes measures intended to discourage piracy, unauthorized distribution, and misuse of the Company's Digital Products.
10.2 General Prohibition
Except as expressly authorized in writing, Licensee shall not reproduce, distribute, transmit, publish, display, copy, or otherwise make the Company's Digital Products available to any unauthorized person or entity.
10.3 Screen Recording
Unless expressly authorized in writing, Licensee shall not:
-
Record video lessons
-
Record live webinars
-
Record coaching sessions
-
Record demonstrations
-
Record presentations
-
Capture protected instructional videos using screen recording software
-
Create downloadable copies of streaming content
This restriction does not prohibit brief recordings where expressly permitted by the Company or otherwise required by applicable law.
10.4 Unauthorized File Sharing
Licensee shall not distribute Company Digital Products through file-sharing services or cloud storage intended for access by unauthorized persons.
Examples include:
-
Google Drive
-
Dropbox
-
Microsoft OneDrive
-
Box
-
iCloud Drive
-
Mega
-
WeTransfer
-
MediaFire
-
Similar file-hosting services
Internal sharing within the scope of an authorized multi-user license is permitted.
10.5 Peer-to-Peer Distribution
Licensee shall not upload, distribute, or make available Company materials through:
-
BitTorrent
-
Peer-to-peer networks
-
Torrent websites
-
Magnet links
-
Decentralized file-sharing systems
-
Similar distribution technologies
10.6 Password Sharing
Licensee shall not share:
-
Usernames
-
Passwords
-
Authentication credentials
-
Access codes
-
License keys
-
Multi-factor authentication credentials
except where expressly permitted under an authorized multi-user license.
10.7 Social Media and Community Distribution
Company Digital Products may not be uploaded, distributed, or shared through:
-
Telegram
-
Discord
-
Reddit
-
Facebook Groups
-
LinkedIn Groups
-
WhatsApp Communities
-
Slack workspaces
-
Online forums
-
Membership communities
-
Private chat groups
-
Similar online communities
unless expressly authorized by the Company.
10.8 Prompt Exchanges and Trading
Licensee shall not exchange, trade, barter, swap, gift, or otherwise transfer Company prompts, templates, frameworks, or Digital Products with any other person.
This prohibition applies whether the exchange is free or for compensation.
10.9 Browser Extensions and Extraction Tools
Licensee shall not use browser extensions, automation software, browser developer tools, download managers, scraping utilities, or similar technologies to copy, download, archive, or extract Company Digital Products beyond what is reasonably necessary for authorized use.
Nothing in this section prohibits lawful accessibility tools or browser functionality used in the ordinary course of accessing the Services.
10.10 AI Scraping and Automated Collection
Licensee shall not use artificial intelligence systems or automated technologies to harvest, reproduce, index, classify, summarize, or extract Company Digital Products for redistribution, commercial exploitation, or AI model development.
Examples include:
-
AI web crawlers
-
Automated prompt harvesters
-
Data mining systems
-
Machine learning extraction tools
-
AI indexing services
-
Automated copying systems
10.11 Mass Downloading
Unless expressly authorized, Licensee shall not engage in automated or excessive downloading of Company Digital Products in a manner inconsistent with ordinary educational use.
The Company may implement reasonable technical measures to protect its systems from excessive automated activity.
10.12 Preservation of Intellectual Property
Licensee shall not remove, alter, obscure, or modify:
-
Copyright notices
-
Trademark notices
-
Watermarks
-
License notices
-
Attribution statements
-
Metadata identifying ownership
ARTICLE 11
MONITORING, LICENSE VERIFICATION, AND ENFORCEMENT
11.1 Purpose
To protect its intellectual property and ensure compliance with this Agreement, the Company may implement commercially reasonable administrative and technical measures to verify compliance.
Nothing in this Article authorizes the Company to access a Licensee's private systems or data except as permitted by law or with the Licensee's consent.
11.2 License Verification
The Company may verify:
-
Valid license status
-
Subscription status
-
Number of authorized users
-
Account activity
-
Concurrent logins
-
Device registrations
-
Download activity
-
Access history
-
License tier
solely for purposes of administering and enforcing this Agreement.
11.3 Audit Rights
Where reasonably necessary and appropriate, particularly for corporate, educational, agency, or enterprise licenses, the Company may request information reasonably necessary to confirm compliance with applicable license terms.
Any such verification shall be conducted in a commercially reasonable manner and limited to information relevant to the licensed use.
11.4 Monitoring
The Company may monitor the use of its Website and Services for purposes including:
-
Security
-
Fraud prevention
-
System performance
-
License administration
-
Abuse prevention
-
Technical troubleshooting
-
Intellectual property protection
Monitoring will be conducted in accordance with the Company's Privacy Policy and applicable law.
11.5 Suspension
The Company may temporarily suspend access where it reasonably believes:
-
Unauthorized distribution has occurred
-
Credentials have been compromised
-
Fraudulent activity exists
-
License misuse has occurred
-
Security is threatened
-
Payment obligations remain outstanding
-
This Agreement has been materially breached
Where practicable, the Company may provide notice and an opportunity to cure before suspension.
11.6 Termination
The Company may terminate this Agreement and revoke the License upon a material breach, including but not limited to:
-
Copyright infringement
-
Unauthorized redistribution
-
Commercial piracy
-
AI training violations
-
Repeated license violations
-
Fraudulent activity
-
Unauthorized multi-user access
Termination does not waive any other rights or remedies available to the Company.
ARTICLE 12
COPYRIGHT, DMCA, AND INTELLECTUAL PROPERTY CLAIMS
12.1 Respect for Intellectual Property
The Company respects the intellectual property rights of others and expects Licensees to do the same.
Licensees may not upload, distribute, or otherwise use content that infringes the intellectual property rights of any third party.
12.2 Reporting Copyright Infringement
If you believe that content available through the Company's Services infringes your copyright, you may submit a written copyright notice to the Company's designated copyright contact.
A notice should include, where applicable:
-
Identification of the copyrighted work
-
Identification of the allegedly infringing material
-
Sufficient information to locate the material
-
Contact information
-
A statement of good-faith belief
-
A statement, under penalty of perjury where required by law, that the information is accurate and that the complaining party is authorized to act
12.3 Company Copyright Enforcement
The Company reserves the right to investigate alleged infringement involving its own intellectual property and, where appropriate, may pursue available remedies including:
-
Removal requests
-
DMCA takedown notices
-
Platform complaints
-
License termination
-
Legal proceedings
12.4 Counter-Notifications
Users who believe material was removed in error may submit a counter-notification where permitted by applicable law.
The Company will process valid counter-notifications in accordance with applicable legal requirements.
12.5 Repeat Infringers
The Company reserves the right to suspend or terminate accounts of users who repeatedly infringe intellectual property rights, where appropriate and consistent with applicable law.
ARTICLE 13
REMEDIES
13.1 Purpose
The remedies described in this Article are cumulative and do not limit any other rights or remedies available under applicable law, equity, or contract.
13.2 Cease and Desist
Upon discovery of a suspected violation, the Company may issue a written demand requiring the Licensee to immediately cease the unauthorized activity and, where appropriate, remove infringing materials.
13.3 Account Suspension or Closure
The Company may suspend or permanently close accounts involved in material violations of this Agreement.
Termination of an account does not relieve the Licensee of obligations that survive termination.
13.4 Injunctive Relief
Because unauthorized use of the Company's Digital Products may cause irreparable harm not adequately compensable by monetary damages alone, the Company may seek temporary, preliminary, or permanent injunctive relief where permitted by applicable law.
13.5 Damages
The Company reserves the right to seek recovery of all damages available under applicable law, including:
-
Actual damages
-
Statutory damages where available
-
Lost profits, where recoverable
-
Costs of investigation
-
Other lawful remedies
Nothing in this section guarantees the availability of any specific category of damages; recovery will depend on the facts of the matter and applicable law.
13.6 Attorneys' Fees and Costs
To the extent permitted by applicable law or an enforceable contractual provision, the prevailing party in a legal action arising from this Agreement may be entitled to recover reasonable attorneys' fees, court costs, and litigation expenses.
13.7 Preservation of Rights
The Company's failure to immediately enforce any provision of this Agreement shall not constitute a waiver of that provision or of any other right.
All rights and remedies available under this Agreement are cumulative and may be exercised independently or together, as permitted by law.
ARTICLE 14
LIMITATION OF LIABILITY
14.1 Purpose
The Company provides educational materials, digital products, artificial intelligence resources, consulting methodologies, business frameworks, prompt engineering systems, and related educational content designed to assist users in learning and improving business operations.
Because every user's circumstances, skills, implementation, and business environment differ, the Company cannot guarantee any particular result from the use of its Digital Products.
Accordingly, the limitations contained in this Article allocate risk between the parties and form an essential basis of this Agreement.
14.2 No Guarantee of Results
The Company does not warrant or guarantee that use of any Digital Product will result in:
-
Increased revenue
-
Business growth
-
Profitability
-
Employment
-
Promotions
-
Customer acquisition
-
Marketing success
-
AI performance
-
Search engine rankings
-
Social media engagement
-
Investment returns
-
Legal compliance
-
Educational outcomes
-
Certification
-
Professional success
Individual results depend upon numerous factors beyond the Company's control.
14.3 Educational Purposes Only
Unless expressly stated in a separate written agreement, the Company's Digital Products are provided for educational and informational purposes only.
Nothing contained within any Digital Product constitutes:
-
Legal advice
-
Financial advice
-
Tax advice
-
Accounting advice
-
Investment advice
-
Medical advice
-
Psychological advice
-
Engineering advice
-
Regulatory advice
-
Professional consulting specific to a user's circumstances
Users should obtain advice from qualified professionals before making significant legal, financial, tax, medical, or business decisions.
14.4 AI Disclaimer
Artificial intelligence technologies are inherently probabilistic and may produce:
-
Inaccurate information
-
Outdated information
-
Incomplete information
-
Hallucinated content
-
Biased content
-
Incorrect recommendations
The Company does not warrant the accuracy, completeness, legality, or suitability of AI-generated outputs.
Licensees are solely responsible for reviewing, editing, verifying, and validating all AI-generated content before relying upon or using it.
14.5 No Warranty
To the fullest extent permitted by applicable law, the Digital Products are provided "AS IS" and "AS AVAILABLE."
The Company disclaims all warranties, whether express, implied, statutory, or otherwise, including implied warranties of:
-
Merchantability
-
Fitness for a particular purpose
-
Title
-
Non-infringement
-
Quiet enjoyment
-
Availability
-
Accuracy
-
Compatibility
Some jurisdictions do not allow certain warranty disclaimers; in those jurisdictions, this disclaimer applies only to the extent permitted by law.
14.6 Limitation of Damages
To the fullest extent permitted by applicable law, neither the Company nor its owners, officers, employees, instructors, contractors, affiliates, licensors, successors, or agents shall be liable for any:
-
Indirect damages
-
Incidental damages
-
Consequential damages
-
Special damages
-
Exemplary damages
-
Punitive damages
-
Lost profits
-
Lost business opportunities
-
Lost goodwill
-
Lost data
-
Business interruption
-
Revenue loss
-
Replacement costs
arising out of or relating to the Digital Products, this Agreement, or the use or inability to use the Digital Products.
14.7 Maximum Liability
To the fullest extent permitted by applicable law, the Company's total aggregate liability arising out of or relating to this Agreement shall not exceed the greater of:
-
The total amount actually paid by the Licensee for the specific Digital Product giving rise to the claim during the twelve (12) months immediately preceding the event giving rise to the claim; or
-
One Hundred U.S. Dollars (US $100.00),
whichever amount is greater.
This limitation shall not apply where prohibited by applicable law.
14.8 Third-Party Services
The Company is not responsible for the independent acts, omissions, availability, performance, security, privacy practices, or terms of any third-party services, including but not limited to:
-
AI providers
-
Payment processors
-
Learning management systems
-
Cloud hosting providers
-
Analytics providers
-
Email service providers
-
Webinar platforms
-
Social media platforms
Users are responsible for reviewing the terms and policies of such third parties.
14.9 Force Majeure
The Company shall not be liable for delays or failures in performance caused by events beyond its reasonable control, including:
-
Natural disasters
-
Severe weather
-
Fires
-
Floods
-
Pandemics
-
Labor disputes
-
Internet outages
-
Cybersecurity incidents
-
Government actions
-
Utility failures
-
Acts of war
-
Terrorism
-
Civil unrest
-
Failures of third-party service providers
14.10 Essential Basis of the Agreement
The Licensee acknowledges that the pricing of the Digital Products reflects the allocation of risk contained in this Article and that the limitations of liability are a material and essential basis of this Agreement.
ARTICLE 15
GOVERNING LAW, VENUE, AND JURISDICTION
15.1 Governing Law
This Agreement, and any dispute arising out of or relating to this Agreement or the Digital Products, shall be governed by and construed in accordance with the laws of the State of Florida, United States, without regard to its conflict of law principles.
15.2 Venue
Subject to any applicable arbitration agreement or mandatory legal requirements, any legal action arising out of or relating to this Agreement shall be brought exclusively in the state or federal courts located in Broward County, Florida, or, if federal jurisdiction applies, the United States District Court for the Southern District of Florida.
Each party consents to the exclusive venue of those courts.
15.3 Personal Jurisdiction
The parties irrevocably submit to the personal jurisdiction of the courts identified above for the resolution of disputes not otherwise subject to binding arbitration or another agreed dispute resolution procedure.
15.4 International Users
Users accessing the Digital Products from outside the United States acknowledge that they do so voluntarily and are responsible for complying with the laws applicable in their own jurisdictions.
Nothing in this Agreement shall be interpreted as requiring the Company to comply with laws that do not otherwise apply to its operations.
15.5 Equitable Relief
Notwithstanding any dispute resolution procedures, the Company may seek temporary, preliminary, or permanent injunctive or equitable relief in any court of competent jurisdiction where reasonably necessary to protect its intellectual property, confidential information, trade secrets, or other proprietary rights.
15.6 Severability
If any provision of this Agreement is determined to be invalid, illegal, or unenforceable, the remaining provisions shall continue in full force and effect to the maximum extent permitted by law.
The invalid provision shall be modified or interpreted, where possible, to achieve its intended purpose while remaining enforceable.
15.7 Entire Agreement
This Agreement, together with any documents expressly incorporated by reference (including the Website Terms of Use, Privacy Policy, and any applicable order forms or enterprise agreements), constitutes the entire agreement between the parties regarding the subject matter covered herein and supersedes prior understandings relating to that subject matter.
ARTICLE 16
UPDATES, REVISIONS, AND VERSION CONTROL
16.1 Right to Update
The Company reserves the right to modify, revise, supplement, or replace this Agreement from time to time to reflect:
-
Changes in applicable law
-
Changes in technology
-
New Digital Products
-
New licensing models
-
Security enhancements
-
AI platform developments
-
Business operations
-
Industry standards
-
Customer feedback
-
Operational requirements
16.2 Effective Date of Updates
Unless otherwise stated, revisions become effective upon publication on the Company's Website or upon the date specified in the revised Agreement.
16.3 Notice of Material Changes
For material revisions that substantially affect Licensee rights or obligations, the Company may provide notice through one or more of the following methods, as appropriate:
-
Website notices
-
Email notifications
-
Account notifications
-
Course platform announcements
-
Membership portal announcements
The method of notice will depend on the nature of the change and applicable legal requirements.
16.4 Continued Use
Continued access to or use of the Digital Products after the effective date of a revised Agreement constitutes acceptance of the revised terms, except where additional consent is required by applicable law.
If a Licensee does not agree to a revised Agreement, the Licensee must discontinue use of the affected Digital Products.
16.5 Version Control
The Company maintains version control for this Agreement.
Each published version will include, where applicable:
-
Document title
-
Effective date
-
Last updated date
-
Version number
-
Revision summary
The current version will supersede all prior versions unless otherwise stated.
16.6 Document Control
Document Title: Digital Product License & Intellectual Property Agreement
Document Owner: EKN LINKS LLC
Primary Website: ProfKen.US
Document Classification: Public
Original Effective Date: June 30, 2026
Current Version: 1.0
Next Scheduled Review: Annually, or earlier if required by legal, operational, or technology changes.
Article 17 – Contact Information
Contacting the Company
If you have questions, comments, concerns, or requests regarding this Privacy Policy, our privacy practices, your personal information, or your rights under applicable privacy laws, please contact us using the information below.
Privacy Contact
EKN LINKS LLC
Attn: Privacy Officer
14359 Miramar Parkway, Suite 260
Miramar, Florida 33027
United States
Email: kenninomiya@eknlinks.com
Website: https://www.profken.us
ARTICLE 18
AI TRAINING, PROMPT PROTECTION, AND COMPETITIVE USE RESTRICTIONS
18.1 Purpose
The Company has invested substantial time, expertise, creativity, research, educational development, and financial resources in creating its proprietary artificial intelligence frameworks, prompt engineering methodologies, educational systems, digital products, and related intellectual property (collectively, the "Protected AI Materials").
This Article establishes the conditions governing the use of those materials and is intended to protect the Company's proprietary rights while allowing licensed users to benefit from the educational value of the products they purchase.
18.2 Protected AI Materials
For purposes of this Agreement, Protected AI Materials include, without limitation:
-
The PROF Prompt Stack™
-
Prompt Stack™ methodologies
-
AI prompt libraries
-
AI prompt collections
-
Prompt templates
-
Prompt engineering systems
-
Prompt formulas
-
Prompt workflows
-
AI business frameworks
-
AI educational frameworks
-
AI consulting methodologies
-
AI marketing systems
-
AI research methodologies
-
AI automation systems
-
Proprietary GPT instructions
-
Custom AI workflows
-
Worksheets
-
Workbooks
-
Checklists
-
Presentations
-
Videos
-
Course materials
-
Certifications
-
Downloadable resources
-
Digital products
-
Educational content
-
Teaching methodologies
-
Assessment tools
-
Exercises
-
Proprietary terminology
-
Branding
-
Trademarks
-
Logos
-
Future AI products developed by the Company
All Protected AI Materials remain the exclusive intellectual property of EKN LINKS LLC.
18.3 AI Model Training Prohibited
Except with the Company's prior written authorization, Licensee shall not use any Protected AI Materials to:
-
Train artificial intelligence models
-
Fine-tune large language models (LLMs)
-
Improve generative AI systems
-
Optimize neural networks
-
Benchmark AI systems
-
Evaluate AI models
-
Create synthetic training datasets
-
Generate embeddings for commercial reuse
-
Build retrieval databases
-
Create retrieval-augmented generation (RAG) knowledge bases for distribution
-
Develop commercial AI assistants
-
Improve machine learning systems
-
Develop competing AI technologies
This prohibition applies whether training occurs directly or indirectly.
18.4 Uploading to AI Platforms
Licensee shall not upload, publish, import, synchronize, embed, or otherwise make available Protected AI Materials within any publicly accessible or commercially distributed AI platform, including but not limited to:
-
Public custom AI assistants
-
Public GPT stores
-
Prompt marketplaces
-
AI repositories
-
Prompt-sharing communities
-
AI membership websites
-
AI subscription libraries
-
AI educational platforms
-
AI model repositories
-
Public code repositories
-
AI workflow marketplaces
-
Future AI platforms offering similar functionality
Nothing in this section prohibits Licensee from privately using purchased materials within their own organization for the purposes expressly permitted by this Agreement.
18.5 Prompt Redistribution Prohibited
Licensee shall not sell, license, sublicense, lease, rent, transfer, distribute, publish, assign, or otherwise redistribute any Protected AI Materials, whether:
-
In original form
-
Modified
-
Expanded
-
Condensed
-
Reformatted
-
Translated
-
Adapted
-
Combined with other prompts
-
Generated using AI
-
Embedded within another product
without the Company's prior written consent.
18.6 Derivative Prompt Collections
Licensee shall not create, market, publish, or distribute prompt collections or educational materials that substantially reproduce, reorganize, adapt, or derive from the Protected AI Materials.
Prohibited derivative works include, but are not limited to:
-
Prompt books
-
Prompt subscriptions
-
Prompt memberships
-
Prompt databases
-
Prompt marketplaces
-
Prompt bundles
-
Prompt repositories
-
AI prompt newsletters
-
Prompt engineering courses
-
Prompt certification programs
-
AI educational libraries
This restriction applies even where modifications have been made if the resulting work is substantially derived from the Company's Protected AI Materials.
18.7 Competitive Use Restrictions
Licensee shall not use the Protected AI Materials to create, market, operate, or support products or services that compete directly or indirectly with the Company's business, including:
-
AI training businesses
-
Prompt engineering businesses
-
AI certification programs
-
Prompt marketplaces
-
AI memberships
-
AI consulting frameworks
-
AI coaching programs
-
AI educational platforms
-
Prompt licensing businesses
-
AI curriculum development
-
AI prompt subscription services
Nothing in this section prohibits Licensee from using knowledge or skills generally learned through the educational experience to operate their own business, provided they do not reproduce or commercialize the Company's proprietary materials.
18.8 Automated Collection Prohibited
Licensee shall not use automated technologies to collect or reproduce Protected AI Materials, including:
-
Bots
-
Crawlers
-
Scrapers
-
Data mining tools
-
Browser automation
-
Robotic process automation (RPA)
-
Artificial intelligence extraction tools
-
APIs used without authorization
-
Web harvesting software
-
Large-scale copying systems
for purposes of reproduction, indexing, resale, AI training, competitive analysis, or redistribution.
18.9 Reverse Engineering
Licensee shall not reverse engineer, deconstruct, analyze for competitive replication, or otherwise attempt to recreate the Company's proprietary AI systems, prompt methodologies, educational structures, or business frameworks.
Nothing in this section prohibits lawful interoperability activities expressly permitted under applicable law.
18.10 Commercial Outputs
For clarity, this Agreement does not prohibit Licensee from using the outputs generated through lawful use of the Protected AI Materials to conduct their own business.
Unless otherwise restricted elsewhere in this Agreement, Licensee may use AI-generated outputs to:
-
Create marketing materials
-
Write articles
-
Build websites
-
Develop advertising
-
Prepare presentations
-
Draft emails
-
Conduct research
-
Produce business documents
-
Create educational materials for their own organization
-
Operate their own business
provided such use does not involve redistribution of the Protected AI Materials themselves or otherwise violate this Agreement.
18.11 Monitoring and Enforcement
The Company reserves the right, where permitted by applicable law, to investigate suspected violations of this Article and to take appropriate action, including:
-
Suspension or termination of licenses
-
Revocation of access
-
Removal of user accounts
-
Issuance of cease-and-desist notices
-
DMCA takedown requests
-
Enforcement of contractual rights
-
Seeking injunctive relief
-
Seeking monetary damages where available under law
-
Recovery of reasonable attorneys' fees and costs where authorized by law or contract
18.12 Survival
The obligations contained in this Article shall survive the expiration, termination, cancellation, or completion of this Agreement and remain enforceable for so long as the Protected AI Materials remain protected under applicable intellectual property or contract law.
18.13 Reservation of Rights
Except for the limited license expressly granted under this Agreement, EKN LINKS LLC reserves all rights, title, and interest in and to the Protected AI Materials.
No ownership, intellectual property rights, trademark rights, copyright rights, trade secret rights, or other proprietary interests are transferred to Licensee by virtue of purchasing, downloading, or accessing any digital product.
